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Contract JACK
developer: monolith productions      publisher: Vivendi Interactive

Contract JACK is a retail expansion for the FPS Shooter No One Lives Forever 2. As Senior Level Designer, I was responsible for design, layout, modeling, lighting, and scripting implementation of 1 mission across 3 environments.

Tron 2.0
developer: monolith productions      publisher: Buena Vista Interactive

Tron 2.0 is a FPS Shooter based on the 1982 Disney movie. As a member of the core development team and Level Design Lead I managed production of the project’s levels, design, and the day to day operation of the Level Design department. I was key to establishing and maintaining the department construction process, tools, and standards. In addition to my Lead responsibilities, I was one of two designers who provided core scripting support, and implemented core game scripting in 50% of the game’s levels.

I was also the primary layout artist on several of the game’s final environments (Single Player and Multi-Player), responsible for the layout, construction, and detailing of these environments.